Slam Dunk, Volume 11 Takehiko Inoue

Slam Dunk, Volume 11

Author: Takehiko Inoue
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Book Title
Slam Dunk, Volume 11
Author
Takehiko Inoue
ISBN
9781421528663
The best-selling series from Eisner-nominated Takehiko Inoue, one of Japan's greatest manga creators. Winning isn't everything in the game of basketball, but who wants to come in second? It takes dedication and discipline to be the best, and the Shohoku High hoops team wants to be just that. They have one last year to make their captain's dream of reaching the finals come true--will they do it? Shoyo's ace, Fujima, drops himself into the lineup and quickly helps his team retake the lead from Shohoku, and despite struggling with fatigue, Mitsui stays on the floor as well. Realizing that they are the keys to winning the game, Coach Anzai focuses on both Mitsui's scoring finesse and Hanamichi's monstrous rebounding, but with only five minutes left on the game clock, Shohoku will need to deliver, and fast. Which player will ignite the spark that will carry Shohoku on to victory? And does Mitsui have enough stamina left to hit some crucial three-pointers?Binding Type: PaperbackAuthor: Takehiko InouePublisher: Viz MediaPublished: 08/03/2010ISBN: 9781421528663Pages: 196Weight: 0.42lbsSize: 7.51h x 5.15w x 0.63d
The best-selling series from Eisner-nominated Takehiko Inoue, one of Japan's greatest manga creators.

Winning isn't everything in the game of basketball, but who wants to come in second? It takes dedication and discipline to be the best, and the Shohoku High hoops team wants to be just that. They have one last year to make their captain's dream of reaching the finals come true--will they do it?

Shoyo's ace, Fujima, drops himself into the lineup and quickly helps his team retake the lead from Shohoku, and despite struggling with fatigue, Mitsui stays on the floor as well. Realizing that they are the keys to winning the game, Coach Anzai focuses on both Mitsui's scoring finesse and Hanamichi's monstrous rebounding, but with only five minutes left on the game clock, Shohoku will need to deliver, and fast. Which player will ignite the spark that will carry Shohoku on to victory? And does Mitsui have enough stamina left to hit some crucial three-pointers?

Binding Type: Paperback
Author: Takehiko Inoue
Publisher: Viz Media
Published: 08/03/2010
ISBN: 9781421528663
Pages: 196
Weight: 0.42lbs
Size: 7.51h x 5.15w x 0.63d
The best-selling series from Eisner-nominated Takehiko Inoue, one of Japan's greatest manga creators.

Winning isn't everything in the game of basketball, but who wants to come in second? It takes dedication and discipline to be the best, and the Shohoku High hoops team wants to be just that. They have one last year to make their captain's dream of reaching the finals come true--will they do it?

Shoyo's ace, Fujima, drops himself into the lineup and quickly helps his team retake the lead from Shohoku, and despite struggling with fatigue, Mitsui stays on the floor as well. Realizing that they are the keys to winning the game, Coach Anzai focuses on both Mitsui's scoring finesse and Hanamichi's monstrous rebounding, but with only five minutes left on the game clock, Shohoku will need to deliver, and fast. Which player will ignite the spark that will carry Shohoku on to victory? And does Mitsui have enough stamina left to hit some crucial three-pointers?

Binding Type: Paperback
Author: Takehiko Inoue
Publisher: Viz Media
Published: 08/03/2010
ISBN: 9781421528663
Pages: 196
Weight: 0.42lbs
Size: 7.51h x 5.15w x 0.63d